dumbo
A fun little game engine.
Main Page
Classes
Files
File List
All
Classes
include
dumbo
core
solver.h
1
/*
2
* Copyright (c) 2019. David Fridovich-Keil.
3
* All rights reserved.
4
*
5
* Redistribution and use in source and binary forms, with or without
6
* modification, are permitted provided that the following conditions are
7
* met:
8
*
9
* 1. Redistributions of source code must retain the above copyright
10
* notice, this list of conditions and the following disclaimer.
11
*
12
* 2. Redistributions in binary form must reproduce the above
13
* copyright notice, this list of conditions and the following
14
* disclaimer in the documentation and/or other materials provided
15
* with the distribution.
16
*
17
* 3. Neither the name of the copyright holder nor the names of its
18
* contributors may be used to endorse or promote products derived
19
* from this software without specific prior written permission.
20
*
21
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS
22
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
25
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31
* POSSIBILITY OF SUCH DAMAGE.
32
*
33
* Please contact the author(s) of this library if you have any questions.
34
* Author: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
35
*/
36
37
///////////////////////////////////////////////////////////////////////////////
38
//
39
// Base class for all solvers. Templated on type of move M and game state G.
40
//
41
///////////////////////////////////////////////////////////////////////////////
42
43
#ifndef DUMBO_CORE_SOLVER_H
44
#define DUMBO_CORE_SOLVER_H
45
46
#include <dumbo/core/game_state.h>
47
#include <dumbo/core/move.h>
48
49
#include <glog/logging.h>
50
51
namespace
dumbo {
52
namespace
core {
53
54
template
<
typename
M,
typename
G>
55
class
Solver
{
56
public
:
57
virtual
~
Solver
() {}
58
59
// Run the solver on the specified game state. Returns a move.
60
virtual
M Run(
const
G& state) = 0;
61
62
protected
:
63
Solver
(
double
max_time_per_move = 1.0)
64
: max_time_per_move_(max_time_per_move) {
65
CHECK_GT(max_time_per_move_, 0.0);
66
}
67
68
// Maximum time in seconds allowed per move.
69
double
max_time_per_move_;
70
};
//\class Solver
71
72
}
// namespace core
73
}
// namespace dumbo
74
75
#endif
dumbo::core::Solver
Definition:
solver.h:55
Generated by
1.8.6