dumbo
A fun little game engine.
 All Classes
move.h
1 /*
2  * Copyright (c) 2019. David Fridovich-Keil.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * 1. Redistributions of source code must retain the above copyright
10  * notice, this list of conditions and the following disclaimer.
11  *
12  * 2. Redistributions in binary form must reproduce the above
13  * copyright notice, this list of conditions and the following
14  * disclaimer in the documentation and/or other materials provided
15  * with the distribution.
16  *
17  * 3. Neither the name of the copyright holder nor the names of its
18  * contributors may be used to endorse or promote products derived
19  * from this software without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS
22  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
25  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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30  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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32  *
33  * Please contact the author(s) of this library if you have any questions.
34  * Author: David Fridovich-Keil ( dfk@eecs.berkeley.edu )
35  */
36 
37 ///////////////////////////////////////////////////////////////////////////////
38 //
39 // Base class for all moves.
40 //
41 ///////////////////////////////////////////////////////////////////////////////
42 
43 #ifndef DUMBO_CORE_MOVE_H
44 #define DUMBO_CORE_MOVE_H
45 
46 #include <iostream>
47 
48 namespace dumbo {
49 namespace core {
50 
51 class Move {
52  public:
53  virtual ~Move() {}
54 
55  // Convert to/from text.
56  friend std::ostream& operator<<(std::ostream& output, const Move& move) {
57  move.Print(output);
58  return output;
59  }
60 
61  friend std::istream& operator>>(std::istream& input, Move& move) {
62  move.Load(input);
63  return input;
64  }
65 
66  protected:
67  Move() {}
68 
69  // Convert to/from text.
70  virtual void Print(std::ostream& output) const = 0;
71  virtual void Load(std::istream& input) = 0;
72 }; //\class Move
73 
74 } // namespace core
75 } // namespace dumbo
76 
77 #endif